About

Daniele Scaratti is an independent developer working on lean, high-performance systems in Rust, Gleam and Elixir. Altumdream is his professional studio; Amanita Project is his independent writing and research journal.

Scaratti Daniele, known digitally as lupodevelop.

I write code. Most of it begins at three in the morning with absolute certainty and ends as a collection of skeletons inside forgotten repositories, left with commit messages that read over time like involuntary poetry.

My interest lies in the comprehension of a system rather than its utility to a third party. Experimentation is the objective; the finished product remains a secondary effect that occasionally occurs and frequently does not.

At the moment the concrete instances are: Gleam libraries on Hex.pm, a vector database in Rust called Skeg, a microVM monitor for arm64 called Amber, and Elixir on the side. The Gleam came after a videogame startup attempted in Estonia that did not ship. The Rust came after the Gleam. If you trace the chain backward far enough it ends at a Codemotion conference hosted at H-Farm in 2012, which is as honest a starting point as any.

The pattern repeats in writing. My local directories contain only incomplete texts: promising configurations that lacked the discipline required to reach a conclusion. The generative phase belongs to me; the conservative phase bores me. This is stated as a diagnosis, not a justification.

I manipulate materials with a certain degree of intensity: paint, food, software, and other unclassified infrastructure. By statistical accident, some of these routines occasionally solidify into something complete.

Italian, European, operating without a five-year plan or a declared mission. My assets are a low threshold for boredom and an incorrigible tendency to take things apart to isolate the load-bearing components.

The code resides on GitHub. Libraries on Hex.pm and crates.io. Everything else on Altumdream. If something here has been useful, Ko-fi.

The rest will follow.